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     Post subject: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 2:35 pm 
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    Joined: Mon Oct 10, 2011 11:11 pm
    Posts: 7
    Main Character: Bastamental
    The critical hit strength is not calculated to the damage per shot, but to the dps [I believe] Making the dps scale completely off.


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 2:40 pm 
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    Joined: Mon Aug 23, 2010 11:20 pm
    Posts: 33
    not a bug,when you click the critical hits box, the damage per hit is not changed (for obvious reasons) rather the effect of critical hits is factored in to the overall DPS.


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:07 pm 
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    Joined: Sun Jun 20, 2010 6:33 pm
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    Main Character: FracOMac
    7 is correct, atm if you want to know how much you will crit for you can take the crit multiplier and multiply your wep damage for it. I haven't added it to the weapon boxes yet because they are getting very cluttered.


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:09 pm 
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    Joined: Mon Oct 10, 2011 11:11 pm
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    Main Character: Bastamental
    For seer, the critical hit strength should be calculated PER shot, then factored into the dps. It makes drastic change if its calculated on the dps. Therefore an error.


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:13 pm 
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    Joined: Mon Aug 23, 2010 11:20 pm
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    The resulting DPS when critical hits are taken into account is (As stated in the info when you hover over the box) the average DPS when factoring in how often you crit...What you're talking about for seer is obviously very skill specific and not something that is currently in yet....


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:16 pm 
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    Joined: Sun Jun 20, 2010 6:33 pm
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    Main Character: FracOMac
    I'll make it show the crit damage per shot if your crit damage is over the default, should keep the clutter down for most people but if you're auging for it its probably important. I'll do some other Seer work while I'm at it.


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:18 pm 
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    Joined: Mon Oct 10, 2011 11:11 pm
    Posts: 7
    Main Character: Bastamental
    Thank you :mrgreen:

    P.S. Im a seer nut, this CALC allowed me to discover my new endgame setup! TY!!!
    :mrgreen: :mrgreen: :mrgreen:


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     Post subject: Re: Critical Hit Bug
    PostPosted: Mon Oct 17, 2011 3:44 pm 
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    Joined: Sun Jun 20, 2010 6:33 pm
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    Main Character: FracOMac
    Ok, I made it show crit damage if your crit stats are more than the defaults (meaning, you're either Seer Sniper or you auged/geared for crit). I also added a checkbox to tell the builder to assume that you're doing ambush crits, which should be useful for stealthy Seer setups.


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